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I'm using more automation to build and test vZome. This means that I have a LOT more confidence in this release than any previous release, in terms of its ability to open existing models. It also means that the build numbers (like "53") will jump by larger numbers between releases, since there are lots of unpublished build before every release build.
I have a new issue tracking system that I'm using heavily. If you have vZome bugs or feature requests to report, or if you suspect I've forgotten about one you've already reported, send me an email and I'll send you a ticket number for each issue.
octahedral black struts are now double length
custom colors now preserved across style and symmetry changes
several fixes to allow opening model files that have buggy command histories
failed commands don't go in the history (to prevent buggy command histories)
arbitrary strut lengths - the new strut length panel does not yet support lengths that are not simple powers of tau
H_4 symmetry - you'll probably have trouble if you try to construct a strut between vertices generated by H_4 symmetry.
Zomod import - does anyone still care?